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HTML
- Uses the HyperText Markup
Language that is the web standard for 2-dimensional
content.
- In geology these are often on-line guidebooks offered via the
World-Wide Web, with still photos and descriptions.
- Useful, but limited interaction.
Programmed Animations
- Formats: QuickTime, MPEG or AVI movie formats most common
- viewed using a web browser plugin or installed
utility (e.g. MoviePlayer).
- Interactive in the sense that users can start/stop the
animation.
- Impart some sense of 3D by flying around/through objects.
QuickTimeVR
- Allows viewing of images projected onto 3D
objects (``3D Panoramas''). Good for photographed
environments, but objects are fixed, viewer interaction limited.
VRML
- Virtual Reality Modeling
Language, the de-facto standard for 3D web content
- primarily viewed using Web-Browser plugins
(Netscape+CosmoPlayer, or InternetExplorer+WorldView), plugins
are built into the latest versions of browsers.
- viewer has interactive walk, fly or
examine modes
- objects are constructed from primitives (sphere,
cylinder, square, triangle) that can be transformed and assembled
- many scientific visualiztion packages output VMRL
(e.g. IBM DataExplorer, RockWare products)
Other 3D Standards
- Java3D (Sun Microsystems). Best for program development
(i.e. video games) where content is secondary.
- Chrome/XML (Microsoft) EXtensible
Markup Language and 3D content handler.
Supposedly aimed at local data, but will probably compete
with VRML (Chrome not yet released).
Next: Introduction: Hays
Up: Being There: Virtual Reality Modeling
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Tom Brikowski
1999-02-19