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Virtual Reality in the Sciences

* Why virtual reality?
* When is it worth the effort?
* Current Applications
Limited to relatively simple geometries by common technology
* Training
For help/training in operating machinery (e.g. for owners of Sony Camcorder, surgical procedures, ...)
* Marketing
Virtual tours of real-estate (e.g. Vienna tower apartments) and other settings that ``must be experienced''
* Architecture/Tourism
Immersion in tourist or anthropological settings, usually geometrically simple (e.g. Tenochtitlan simulation)
* Topographic/Geographic Tours
Immersion in a locality, usually based on USGS DEMs (e.g. Wyoming Geologic Database, Mars Lander)


next up previous contents
Next: Future Geologic Applications of Up: Being There: Virtual Reality Modeling Previous: Being There: Virtual Reality Modeling
Tom Brikowski
1999-02-19