import java.applet.Applet;
import java.awt.Graphics;

public class magic extends Applet{
  public void paint(Graphics g) {
    g.drawString("Bladesharp", 10,20);
    g.drawString("Bludgeon", 10,40);
    g.drawString("Cancel", 10,60);
    g.drawString("Enchant Shield", 10,80);
    g.drawString("Heat Weapon", 10,100);
    g.drawString("Honor Duel", 10,120);
    g.drawString("Iceball", 10,140);
    g.drawString("Magic Bolt", 10,160);
    g.drawString("Shove", 10,180);
    g.drawString("Stun Weapon", 10,200);
    g.drawString("Talk to Dead", 10,220);
    g.drawString("", 10,240);
    g.drawString("Whee!", 10,260);


  }
}

