From: Alex Beckers Newsgroups: alt.humor.best-of-usenet Subject: [rec.games.computer.ultima.dragons] Re: Glaring ommission in Ultima 7! Date: 8 Sep 1998 13:53:00 GMT Subject: Re: Glaring ommission in Ultima 7! From: polley@netcom.it.might.if.you.remove.this.ca (Allan Olley) Newsgroups: rec.games.computer.ultima.dragons On Thu, 23 Jul 1998 02:48:22 GMT, william@frogstar.kite.ml.org (William Wueppelmann) wrote: >Of course, I'm paraphrasing, but it is a bit odd how most people give >you a hard time even though you're there to save their world from >destruction. Maybe the ingrates of Britannia should be left to the >whims of the Guardian after all. Actually, every Ultima adventure is just a means by which the economy of Brittania (Sosaria, wherever) can be revitalized. While the Avatar/Stranger is away the monsters accumulate the gold (and/or other means of exchange), and the people's ability to trade and invest is diminished. The Avatar's quests lead to all the gold/money being freed up from the clutches of the monster and the economy is kick started into action. It is a variation on Kensian(sp) economics, I call Heronomics. If the people did not demand money the system would never work as the Avatar would not have the same incentive. I think this is why Britannia was in such a sorry state in U7 two centuries without a hero to redistrubute the wealth, it accumulated in the treasure troves of monsters unutalized, like build up in the arteries(sp) clogging the economic life's blood of Britannia. I prepose that the Brittanian economy move away from a hero based economy towards, an agrarian or industrial one.